I am a recent CS graduate from the University of Texas at Austin, specializing in game programming and graphics. A story-teller and worldbuilder at heart, I aim to bring the best experience possible to players, captivating them with stunning visuals and completely immersing them in other worlds. In particular, I enjoy the technical aspects of game development, including engine development, graphics, physics, and networking.

To that end, I have studied throughly with personal projects in all major engines as well as in lower-level software, such as OpenGL and CUDA. I have also programmed for and directed the publishing of Banana Cowboy on Steam with a team of talented inter-disciplinary students. Having completed my degree, I am now looking to work further on challenging projects. If you're looking for a dedicated and innovative programmer to bring your next project or idea to life, I'd love to connect. Get in touch and let's make it happen!